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Thread: In-game adjustments to aggro dynamic

  1. #1
    risk2Dupside's Avatar
    risk2Dupside is offline PNW Elite
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    Default In-game adjustments to aggro dynamic

    Millball today - I am running at 21/20/8, villain is even more aggro running at 33/21/10 and threeballing/flatting me a shitload. Mostly I have just folded pre or c/f'ed flop and let him have stuff, but he is definitely trying to get involved in pots, cold flatting stuff from the blinds when I try and iso limpers in late position, etc.

    My question is, vs an aggro player like that would you ever take a line like this below (aka "close your eyes and click call with top pair")..obviously this is not even close to my 'default' line so if you could provide some input based on above info it'd be appreciated...

    PokerStars Game #47265670286: Tournament #322020010, $200+$15 USD Hold'em No Limit - Level VI (200/400) - 2010/07/26 8:15:39 AEST [2010/07/25 18:15:39 ET]
    Table '322020010 795' 9-max Seat #4 is the button
    Seat 1: risk2Dupside (24112 in chips)
    Seat 2: degrr (14682 in chips)
    Seat 3: Stenbek (32388 in chips)
    Seat 4: Sleroy (25217 in chips)
    Seat 5: pornsta19r87 (5735 in chips)
    Seat 6: ArielBahia (12193 in chips)
    Seat 7: glamp1 (3620 in chips)
    Seat 8: serbie (12400 in chips)
    Seat 9: Tae Joon Noh (3727 in chips)
    pornsta19r87: posts small blind 200
    ArielBahia: posts big blind 400
    *** HOLE CARDS ***
    Dealt to risk2Dupside [Qs Ad]
    glamp1: folds
    serbie: folds
    Tae Joon Noh: folds
    risk2Dupside: raises 400 to 800
    degrr: folds
    Stenbek: calls 800
    Sleroy: folds
    pornsta19r87: folds
    ArielBahia: folds
    *** FLOP *** [9h 7c Ah]
    risk2Dupside: checks
    Stenbek: bets 1675
    risk2Dupside: calls 1675
    *** TURN *** [9h 7c Ah] [4d]
    risk2Dupside: checks
    Stenbek: bets 3875
    risk2Dupside: calls 3875
    *** RIVER *** [9h 7c Ah 4d] [6s]
    risk2Dupside: checks
    Stenbek: bets 9875
    risk2Dupside: calls 9875

  2. #2
    TurnRiva's Avatar
    TurnRiva is offline PNW Semi-Pro
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    Default Re: In-game adjustments to aggro dynamic

    pretty sure you can guess my answer from the hands we've talked about on skype

  3. #3
    hip
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    Default Re: In-game adjustments to aggro dynamic

    my thoughts are:

    he might be running 3 barrels with hands like:

    J-10, 6-5, 8-6, 10-6 a whole bunch different heart draws (with pair/straight draws etc).

  4. #4
    risk2Dupside's Avatar
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    Default Re: In-game adjustments to aggro dynamic

    Quote Originally Posted by hip View Post
    my thoughts are:

    he might be running 3 barrels with hands like:

    J-10, 6-5, 8-6, 10-6 a whole bunch different heart draws (with pair/straight draws etc).
    Just to clarify, the question is less about defining villain's exact range and more about whether we can ever justify check/calling three streets with top pair on this kind of board vs this kind of opponent. The idea being that our line looks so weak that potentially villain can just keep barreling whatever he flatted with regardless of the strength of his hand.
    Last edited by risk2Dupside; 26-07-2010 at 07:48 PM.

  5. #5
    captainpants's Avatar
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    Default Re: In-game adjustments to aggro dynamic

    I just can't help myself on the turn. My quick math is that there's close to 9500 in there after he bets that's where I stick it all in. So I may lose 1 street of value and I may be behind but that is a Very large pot in comparison to our stack and I don't wanna give him a chance to suck out.

    This is probably why I never got a super duper large stack in tourney's though.
    "Poker isn't played when blinds are 50-100 they are played in the middle to late stages of the tourney" - thkcduckworth.

  6. #6
    g-matic's Avatar
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    Default Re: In-game adjustments to aggro dynamic

    Makin' a stand, stickin' it to the man!!

    I like it in this situation/board - but I s'pose I would feel more confident if he has been exposed at showdown at an earlier time.


    I think your line does look weak as piss so his barrelling is justified, though likely ill-timed (hopefully)

  7. #7
    bishop's Avatar
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    Default Re: In-game adjustments to aggro dynamic

    I honestly think you are well within your rights here to check call down on three streets. I don't know if you achieve maximum value from this and I know I could never do this myself, I need to be check raising that turn every time for some reason.

    I really am interested in your thoughts on whether pre flop aggression always equates to post flop aggressiveness?

    I think villain shows down weaker aces, two pair type hands as often as busted draws.

  8. #8
    Strong Play's Avatar
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    Default Re: In-game adjustments to aggro dynamic

    I do this a bunch.
    Seriously rickwaa be more of a loser.

  9. #9
    dave798111 is offline PNW Amateur
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    Default Re: In-game adjustments to aggro dynamic

    Quote Originally Posted by Strong Play View Post
    I do this a bunch.
    me too. This actually is pretty close to my default line as I check this flop more often than most I think.

  10. #10
    Gtrain24's Avatar
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    Default Re: In-game adjustments to aggro dynamic

    I think this is one of those WA/WB situations where based on the board check/calling all 3 streets is fine.

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